Adaptive Plate
Heavy Armor: provides the most Armor, Health, and Poise but slows movement and actions. Best against knockdowns and stuns (Athletics). Direct physical damage moves 10% of your starting Magic Armor from gear into Armor. Direct magical damage does the reverse. A hit of the other type first undoes one step. Up to 10 steps. Adaptive Plate: Direct physical damage moves 10% of your Magic Armor into Armor, and direct magic damage does the reverse. A hit of the other type takes one step back. Up to 10 steps, for the whole fight.
- Type
- Heavy armor
- Rarity
- rare
- Level
- 10
